top of page

The Blue Odyssey : The Aster

Rigging of a futuristic submarine with its design inspired by the glaucus atlanticus.

Design, 3D model and texturing by Benjamin SARRET.

Software : Autodesk Maya 2022

Made in November 2024 for an internship.

The Blue Odyssey : Regalecus glesne

Rigging of a giant oarfish.

3D model and texturing by Benjamin SARRET.

Software : Autodesk Maya 2022

Made in 2 weeks in December 2024 for an internship.

Personnal work: 

Rigging of a cartoonish character

This rig is functionnal but I want to polish it and add other features.

Software: Autodesk Maya 2024

Made during 2024.

Rigging of a Water Dragon for the short film Kohaku

For a student graduation project.

Software: Autodesk Maya 2024

Made in December 2023.

Game Jam 

It's Time to Die !

Rigging and animations made during a 3-day long Game Jam. 

Character design and model by Antoine BRIGOT.

Software: Autodesk Maya 2020.

Made in January 2023.

Link of the game: https://yvan-moalic.itch.io/its-time-to-die

Rigging of a cat and animation test

Rigging of a cat for the student short film Gimme Chat-lter. This animation was made after as a demo of the rig. 

Software: Autodesk Maya 2020.

Character design of the cat by Amandine Olivier.

Rigging made in Novembre 2022. Animation made in Avril 2023.

Rigging of a turkey

Rigging of a turkey for an Asterix Parody student short film.

Software: Autodesk Maya 2020.

Character design also made by me.

3D Model by Tom Orhon.

Rigging made in April 2022.

bottom of page