The Blue Odyssey : The Aster
Rigging of a futuristic submarine with its design inspired by the glaucus atlanticus.
Design, 3D model and texturing by Benjamin SARRET.
Software : Autodesk Maya 2022
Made in November 2024 for an internship.
The Blue Odyssey : Regalecus glesne
Rigging of a giant oarfish.
3D model and texturing by Benjamin SARRET.
Software : Autodesk Maya 2022
Made in 2 weeks in December 2024 for an internship.
Personnal work:
Rigging of a cartoonish character
This rig is functionnal but I want to polish it and add other features.
Software: Autodesk Maya 2024
Made during 2024.
Rigging of a Water Dragon for the short film Kohaku
For a student graduation project.
Software: Autodesk Maya 2024
Made in December 2023.
Game Jam
It's Time to Die !
Rigging and animations made during a 3-day long Game Jam.
Character design and model by Antoine BRIGOT.
Software: Autodesk Maya 2020.
Made in January 2023.
Link of the game: https://yvan-moalic.itch.io/its-time-to-die
Rigging of a cat and animation test
Rigging of a cat for the student short film Gimme Chat-lter. This animation was made after as a demo of the rig.
Software: Autodesk Maya 2020.
Character design of the cat by Amandine Olivier.
Rigging made in Novembre 2022. Animation made in Avril 2023.
Rigging of a turkey
Rigging of a turkey for an Asterix Parody student short film.
Software: Autodesk Maya 2020.
Character design also made by me.
3D Model by Tom Orhon.
Rigging made in April 2022.